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Matthew Lai,
a Canadian electrical engineer and computer scientist, and further a private pilot [1], chessplayer and computer chess programmer. He holds a B.Sc. in electrical engineering from University of British Columbia in 2013, and a M.Sc. in advanced computing at Imperial College London in 2015. Matthew Lai is primary author of the chess engine Brainless [2] , a project from Matthew 's high school years, that has been abandoned in about 2008 when German chess master Wieland Belka and Pawel Koziol contributed to the evaluation to play the IOCSC 2010 [3]. His AI research focused on Autonomous Soccer Playing Robots [4] and, as topic of his Master's thesis [5], on deep learning applied to chess within his project Giraffe [6], which discontinued when Matthew started his professional career at Google DeepMind in 2016 [7].
Matthew Lai [8]

Chess Engines


Selected Publications


Forum Posts

2008

2014

2015

2016


External Links


References

  1. ^ Piece of Mind » About
  2. ^ Brainless - Homepage
  3. ^ Piece of Mind » Blog Archive » Computer Chess Tournament?!
  4. ^ Matthew Lai - LinkedIn
  5. ^ Matthew Lai (2015). Giraffe: Using Deep Reinforcement Learning to Play Chess. M.Sc. thesis, Imperial College London, arXiv:1509.01549v1
  6. ^ *First release* Giraffe, a new engine based on deep learning by Matthew Lai, CCC, July 08, 2015
  7. ^ Death of Giraffe, but hopefully not ML in chess! by Matthew Lai, CCC, January 21, 2016
  8. ^ New Private Pilot: Matthew Lai | AeroDynamic Aviation, September 2, 2012
  9. ^ Russell M. Church, Kenneth W. Church (1977). Plans, Goals, and Search Strategies for the Selection of a Move in Chess. Chess Skill in Man and Machine

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