In Chess terminology or game notation, a Move (or full move) implies a piece movement of both sides, white and black, e.g. 1. d4 Nf6. To relax this ambiguity, the term Half-move is used, also donated as one ply, to make sure that it is only the piece movement of one single side. However, in the context of chess programming, if not stated otherwise, the term Move refers the piece movement of one side, thus a half-move.
In the context of search, a Move is the edge, connecting two Nodes, which represent two consecutive chess positions inside one path of the search tree.
In the context of search, a Move is the edge, connecting two Nodes, which represent two consecutive chess positions inside one path of the search tree.
Table of Contents
Type of Moves
Quiet Moves
Pawn Push
Castling
Null Move, even if invalid in Chess
Altering Material
Captures
En passant capture
Promotions
Piece Drop in various Chess variants
Tactical Properties
Reversibility
Involved Squares
Encoding and Generating
Move Enumeration
Notation
Adjunct Moves
Those moves are determined by search and are matter of move ordering:Make and Unmake
See also
Publications
External Links
References
What links here?
Up one Level