Julian Oleg Arenz,
a German computer scientist and Ph.D. student at the Computational Learning for Autonomous Systems Labrotary at Darmstadt University of Technology. His research interests include machine learning and robotics, in particular imitation learning, inverse reinforcement learning and hierachical learning. His 2012 Bachelor's thesis Monte Carlo Chess covers Monte-Carlo Tree Search in the game of Chess. His B.Sc. thesis chess engine MCC, based on Stockfish, applies UCT instead of alpha-beta. Despite improvements mainly by modifications that increase the accuracy of the simulation strategy of more than 850 Elo over the base implementation, MCC performed still too bad to compete with minimax based chess programs [1], also mentioning the shallow trap property of Chess [2] as one possible cause.
a German computer scientist and Ph.D. student at the Computational Learning for Autonomous Systems Labrotary at Darmstadt University of Technology. His research interests include machine learning and robotics, in particular imitation learning, inverse reinforcement learning and hierachical learning. His 2012 Bachelor's thesis Monte Carlo Chess covers Monte-Carlo Tree Search in the game of Chess. His B.Sc. thesis chess engine MCC, based on Stockfish, applies UCT instead of alpha-beta. Despite improvements mainly by modifications that increase the accuracy of the simulation strategy of more than 850 Elo over the base implementation, MCC performed still too bad to compete with minimax based chess programs [1], also mentioning the shallow trap property of Chess [2] as one possible cause.
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