There is a debate about the nature of chess chunks. One possibility states that chunks are built by encoding particular combinations of pieces-on-squares (POSs), and that chunks are formed mostly by “close” pieces (in a “Euclidean” sense). A complementary hypothesis, as proposed by Alexandre Linhares and Paulo Brum[1] , is that chunks are encoded by abstract, semantic information such as given in following positions, the Fool's mate and its “most economical” representation, as given by Ban[2] :
rnb1kbnr/pppp1ppp/8/4p3/6Pq/5P2/PPPPP2P
/RNBQKBNR w KQkq -
Merim Bilalić, Fernand Gobet (2007). They do what they are told to do: The influence of instruction on (chess) expert perception - Commentary on Linhares and Brum (2007). Cognitive Science. pdf
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Paulo Brum,
a Brazilian computer scientist at Escola Brasileira de Administração Pública e de Empresas, Fundação Getúlio Vargas (FGV), Rio de Janeiro, who contributed along with Alexandre Linhares on cognition in chess, and the nature of chunking.
The Nature of Chunks
There is a debate about the nature of chess chunks. One possibility states that chunks are built by encoding particular combinations of pieces-on-squares (POSs), and that chunks are formed mostly by “close” pieces (in a “Euclidean” sense). A complementary hypothesis, as proposed by Alexandre Linhares and Paulo Brum [1] , is that chunks are encoded by abstract, semantic information such as given in following positions, the Fool's mate and its “most economical” representation, as given by Ban [2] :/RNBQKBNR w KQkq -
See also
Selected Publications
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