EvaluateKing Safety with identifying what squares in kings' vicinity are attacked but not defended, or only defended by the king itself - from Stockfish
SplitMP and other MP related ideas (where to synch, lock, the fact that in split nodes you do not need to do null move, razoring, etc.) - from Viper, from Stockfish
^ The creation of Plisk could not have been possible without the help of other people, ideas and programs. Below is a list of some influences... plisk_027_d_linux.zip/thanks.txt
Table of Contents
Plisk, (PliskChess)
a Chess Engine Communication Protocol and UCI compliant chess engine by Vlad Stamate, written in C++, first released in June 2009 [1]. Its development started in January 2009, when Plisk evolved from Vlad's earlier engine fastthink with a completely re-written search [2]. Plisk played the ACCA 2010, ACCA 2011, and the WCRCC 2010. Since version 0.2.4o, binaries are available for Windows, Linux and Mac OS.
Features
[3]Acknowledgments
[4]Selected Games
WCRCC 2010, round 8, Plisk - Telepath [5]Forum Posts
2009
2010 ...
External Links
Chess Engine
Misc
References
What links here?
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