Skip to main content
guest
Join
|
Help
|
Sign In
chessprogramming
Home
guest
|
Join
|
Help
|
Sign In
Wiki Home
Recent Changes
Pages and Files
Members
Home
Basics
Getting Started
Board Representation
Search
Evaluation
Principle Topics
Chess
Programming
Artificial Intelligence
Knowledge
Learning
Testing
Tuning
User Interface
Protocols
Dictionary
Lists
Arts
Cartoons
CC Forums
Conferences
Dedicated CC
Engines
Games
Hardware
History
Organizations
Papers
People
Periodical
Samples
Software
Timeline
Tournaments and Matches
Videos
Misc
Acknowledgments
On New Pages
Recommended Reading
Wikispaces Help
Pre Frontier Node
Edit
0
3
…
2
Tags
node
search
Notify
RSS
Backlinks
Source
Print
Export (PDF)
Home
*
Search
*
Node
* Pre Frontier Node
Pre Frontier nodes
are
nodes
immediately above
Frontier Nodes
, typically being searched at
depth
of 2. This is where
extended futility pruning
might be applied. The definition is taken from the papers of
Ernst A. Heinz
[1]
.
Robert Hyatt
defines pre frontier nodes as depth == 1 nodes
[2]
.
References
^
Ernst A. Heinz
(
1998
).
Extended futility pruning
.
ICCA Journal
, Vol. 21, No 2,
ps
^
Re: simple node definitions question
by
Robert Hyatt
,
CCC
, September 13, 2004
What links here?
Page
Date Edited
AEL-Pruning
Jun 22, 2013
Dictionary
Aug 24, 2017
Exacto
Oct 3, 2015
Frontier Nodes
Dec 29, 2013
Futility Pruning
Aug 30, 2017
Node
Jul 20, 2015
Pre Frontier Node
Mar 10, 2012
Razoring
Oct 5, 2015
Reverse Futility Pruning
Jun 2, 2017
Up one Level
Javascript Required
You need to enable Javascript in your browser to edit pages.
help on how to format text
Turn off "Getting Started"
Home
...
Loading...
Pre Frontier nodes are nodes immediately above Frontier Nodes, typically being searched at depth of 2. This is where extended futility pruning might be applied. The definition is taken from the papers of Ernst A. Heinz [1]. Robert Hyatt defines pre frontier nodes as depth == 1 nodes [2].
References
What links here?
Up one Level