PuppetMaster,
an experimental chess playing entity by Folkert van Heusden which implements a multiple-brain concept using an UDOO computer running Folkert's engine DeepBrutePos in a so called "puppet master" mode, requesting best moves from external UCI or XBoard engines each running on one of seven Raspberry Pi nodes connected via TCPsockets[1] . The most chosen move is played, while DeepBrutePos keeps track how often a move of each engine was selected. In case of a tie, moves of engines with higher selection rate are preferred [2] .
PuppetMaster had its official tournament debut at the CSVN 1st Open Internet Tournament in May 2014, and further played the PT 46 over the board a week later, becoming 5th of 8 with a 50% score. At PT 46 the seven PI engines were [4]:
Table of Contents
PuppetMaster,
an experimental chess playing entity by Folkert van Heusden which implements a multiple-brain concept using an UDOO computer running Folkert's engine DeepBrutePos in a so called "puppet master" mode, requesting best moves from external UCI or XBoard engines each running on one of seven Raspberry Pi nodes connected via TCP sockets [1] . The most chosen move is played, while DeepBrutePos keeps track how often a move of each engine was selected. In case of a tie, moves of engines with higher selection rate are preferred [2] .
Photos
Tournament Play
PuppetMaster had its official tournament debut at the CSVN 1st Open Internet Tournament in May 2014, and further played the PT 46 over the board a week later, becoming 5th of 8 with a 50% score. At PT 46 the seven PI engines were [4]:Photos & Games
Folkert van Heusden - Harm Geert Muller and Marcel van Kervinck in the background [7]
See also
Forum Posts
External Links
Chess Entity
Misc
References
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