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Renzo Orsini
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* Renzo Orsini
Renzo Orsini
,
an Italian computer scientist and professor of CS at
Ca' Foscari University of Venice
, where he teaches
databases
and
information systems
. He is one of the authors of the
object oriented
language for databases,
Galileo
[1]
, and inspired and advised his students in the development of the open-source programming language
Casanova
[2]
[3]
for developing
Real-time strategy
games
[4]
.
Renzo Orsini
[5]
Table of Contents
Selected Publications
1980 ...
1990 ...
2000 ...
2010 ...
External Links
References
What links here?
Selected Publications
[6]
1980 ...
Antonio Albano
,
Renzo Orsini
(
1980
).
A Tree Search Approach to the M-Partition and Knapsack Problems
.
The Computer Journal
, Vol. 23, No. 3
[7]
[8]
Antonio Albano
,
Renzo Orsini
(
1985
).
A Software Engineering Approach to Database Design: The Galileo Project
.
Computer-Aided Database Design: the DATAID approach
1990 ...
Antonio Albano
,
Giorgio Ghelli
,
Maria Eugenia Occhiuto
,
Renzo Orsini
(
1991
)
Object-Oriented Galileo
.
On Object-Oriented Database System 1991
Antonio Albano
,
Giorgio Ghelli
,
Renzo Orsini
(
1995
).
Fibonacci: A Programming Language for Object Databases
.
VLDB Journal, Vol. 4
2000 ...
Renzo Orsini
(
2000
).
A preliminary proposal for SQL-X: a language to extract XML documents from relational databases
.
SEBD 2000
2010 ...
Giuseppe Maggiore
,
Alvise Spanò
,
Renzo Orsini
,
Giulia Costantini
,
Michele Bugliesi
,
Mohamed Abbadi
(
2011
).
Designing Casanova: A Language for Games
.
Advances in Computer Games 13
Giuseppe Maggiore
,
Pieter Spronck
,
Renzo Orsini
,
Michele Bugliesi
,
Enrico Steffinlongo
,
Mohamed Abbadi
(
2012
).
Writing Real-Time .Net Games in Casanova
.
ICEC 2012
Giuseppe Maggiore
,
Alvise Spanò
,
Renzo Orsini
,
Michele Bugliesi
,
Mohamed Abbadi
,
Enrico Steffinlongo
(
2012
).
A formal specification for Casanova, a language for computer games
.
EICS 2012
Giuseppe Maggiore
,
Renzo Orsini
,
Michele Bugliesi
(
2012
).
On Casanova and Databases or the Similarity Between Games and DBs
.
SEBD 2012
Mohamed Abbadi
,
Francesco Di Giacomo
,
Giuseppe Maggiore
,
Aske Plaat
,
Renzo Orsini
,
Pieter Spronck
(
2013
).
Resources, Entities, Actions. A generalized design pattern for RTS games and its language extension in Casanova
.
CG 2013
,
pdf
External Links
Welcome to the home page of Renzo Orsini
Prof. Renzo Orsini, University of Venice | ODBMS.org
REWERSE - Renzo Orsini
References
^
A History of the Galileo Language
^
Casanova Language - Home
^
Giacomo Casanova from Wikipedia
^
Giuseppe Maggiore
,
Alvise Spanò
,
Renzo Orsini
,
Giulia Costantini
,
Michele Bugliesi
,
Mohamed Abbadi
(
2011
).
Designing Casanova: A Language for Games
.
Advances in Computer Games 13
^
Prof. Renzo Orsini, University of Venice | ODBMS.org
^
dblp: Renzo Orsini
^
Partition problem from Wikipedia
^
Knapsack problem from Wikipedia
What links here?
Page
Date Edited
Advances in Computer Games 13
Jan 7, 2017
Alvise Spanò
May 3, 2014
Aske Plaat
Jun 26, 2017
CG 2013
Jul 18, 2017
Enrico Steffinlongo
May 3, 2014
Francesco Di Giacomo
May 4, 2014
Giulia Costantini
May 4, 2014
Giuseppe Maggiore
May 3, 2014
Languages
Nov 26, 2017
Michele Bugliesi
Jun 2, 2014
Mohamed Abbadi
May 3, 2014
People
Feb 28, 2018
Pieter Spronck
Jan 5, 2017
Renzo Orsini
May 3, 2014
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an Italian computer scientist and professor of CS at Ca' Foscari University of Venice, where he teaches databases and information systems. He is one of the authors of the object oriented language for databases, Galileo [1], and inspired and advised his students in the development of the open-source programming language Casanova [2] [3] for developing Real-time strategy games [4].
Table of Contents
Selected Publications
[6]1980 ...
1990 ...
2000 ...
2010 ...
External Links
References
What links here?
Up one level