Robert Levinson (1984). A Self-Organizing Retrieval System for Graphs. Proc. AAAI-84.
Robert Levinson (1985). A Self-Organizing Retrieval System for Graphs. Ph.D. thesis, Technical Report from Artificial Intelligence Laboratory, University of Texas, Austin.
Robert Levinson (1991). A Self-Organizing Pattern Retrieval System and its Applications. International Journal of Intelligent Systems, Vol. 6
Robert Levinson, Richard Snyder (1991). Adaptive Pattern-Oriented Chess. Proceedings of the 8th International Workshop on Machine Learning (eds. L. Birnbaum and G. Collins), pp. 85-89. Morgan Kaufmann, San Mateo, CA. Also published in: Proceedings of the Ninth National Conference on Artificial Intelligence AAAI-91, pp. 601-606. AAAI Press, MIT Press, Boston, MA. pdf
Robert Levinson (1993). Foundations of a Physics of State-Space Search. Proceedings of AAAI Fall Symposium on Games: Planning and Learning (eds. Robert Levinson and Susan L. Epstein). To appear as AAAI Technical Report.
Robert Levinson, Ryan Weber (2000). Pattern-Level Temporal Difference-Learning, Data Fusion and Chess. In Sensor Fusion: Architecture, Algorithms, and Applications IV. Orlando, Florida, April 2000
an American computer scientist, AI researcher and professor emeritus at Jack Baskin School of Engineering, University of California, Santa Cruz (UCSC). His research covers machine learning, heuristic search, knowledge representation, associative pattern retrieval and machine creativity. His major project has been an adaptive pattern-oriented chess system named Morph, a system that learns to play chess from its experience only [1].
Table of Contents
Selected Publications
[3] [4]1984 ...
1990 ...
- Robert Levinson, Brian Beach, Richard Snyder, Tal Dayan, Kirack Sohn (1990). Adaptive-predictive game-playing programs. abstract
- Robert Levinson (1990). The ACM 21st North American Computer-Chess Championship. ICCA Journal, Vol. 13, No. 4
1991- Robert Levinson (1991). A Self-Organizing Pattern Retrieval System and its Applications. International Journal of Intelligent Systems, Vol. 6
- Robert Levinson, Richard Snyder (1991). Adaptive Pattern-Oriented Chess. Proceedings of the 8th International Workshop on Machine Learning (eds. L. Birnbaum and G. Collins), pp. 85-89. Morgan Kaufmann, San Mateo, CA. Also published in: Proceedings of the Ninth National Conference on Artificial Intelligence AAAI-91, pp. 601-606. AAAI Press, MIT Press, Boston, MA. pdf
- Robert Levinson (1991). Man and machine, theory and practice square off in Sydney. ICCA Journal, Vol. 14, No. 3 [5] [6]
- Robert Levinson, Feng-hsiung Hsu, Tony Marsland, Jonathan Schaeffer, David Wilkins (1991). The Role of Chess in Artificial Intelligence Research. IJCAI 1991, pdf, also in ICCA Journal, Vol. 14, No. 3, pdf
1992- Robert Levinson, Brian Beach, Richard Snyder, Tal Dayan, Kirack Sohn (1992). Adaptive-predictive game-playing programs. J. Exp. Theor. Artif. Intell. Vol. 4, No. 4
1993- Robert Levinson (1993). Foundations of a Physics of State-Space Search. Proceedings of AAAI Fall Symposium on Games: Planning and Learning (eds. Robert Levinson and Susan L. Epstein). To appear as AAAI Technical Report.
- Robert Levinson, John Amenta (1993). MORPH, An Experience-Based Adaptive Chess System. ICCA Journal, Vol. 16, No. 1 [7]
- Robert Levinson, Richard Snyder (1993). Distance: Toward the Unification of Chess Knowledge. ICCA Journal, Vol. 16, No. 3 ยป WCCC 1992 - Workshop
- Gerard Ellis, Robert Levinson (1993). The Birth of PEIRCE: A Conceptual Graphs Workbench. Conceptual Structures: Theory and Implementation, Lecture Notes in Computer Science 754, zipped ps [8]
19941995 ...
2000 ...
External Links
Robert Levinson photo: 05-05-97
References
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