Skip to main content
guest
Join
|
Help
|
Sign In
chessprogramming
Home
guest
|
Join
|
Help
|
Sign In
Wiki Home
Recent Changes
Pages and Files
Members
Home
Basics
Getting Started
Board Representation
Search
Evaluation
Principle Topics
Chess
Programming
Artificial Intelligence
Knowledge
Learning
Testing
Tuning
User Interface
Protocols
Dictionary
Lists
Arts
Cartoons
CC Forums
Conferences
Dedicated CC
Engines
Games
Hardware
History
Organizations
Papers
People
Periodical
Samples
Software
Timeline
Tournaments and Matches
Videos
Misc
Acknowledgments
On New Pages
Recommended Reading
Wikispaces Help
Sander Bakkes
Edit
0
5
…
3
Tags
musicvideos
people
researcher
Notify
RSS
Backlinks
Source
Print
Export (PDF)
Home
*
People
* Sander Bakkes
Sander Cornelus Johannes Bakkes
,
a Dutch computer scientist, game and
AI
researcher with a Ph.D. in 2010 from
Tilburg University
titled
Rapid Adaptation of Video Game AI
, promoted by
Jaap van den Herik
[1]
.
Sander Bakkes
[2]
Table of Contents
Selected Publications
2006 ...
2010 ...
External Links
References
What links here?
Selected Publications
[3]
[4]
2006 ...
Jaap van den Herik
,
Jeroen Donkers
,
Jos Uiterwijk
,
Guillaume Chaslot
,
Sander Bakkes
,
Jahn-Takeshi Saito
(
2006
).
Intelligent Search Techniques Proof-Number Search
. MICC/IKAT
Universiteit Maastricht
,
pdf
Sander Bakkes
,
Pieter Spronck
,
Jaap van den Herik
(
2007
).
Phase-dependent Evaluation in RTS Games
. BNAIC2007,
pdf
Sander Bakkes
,
Pieter Spronck
,
Jaap van den Herik
,
Philip Kerbusch
(
2007
).
Predicting Success in an Imperfect-Information Game
.
CGW 2007
,
pdf
Guillaume Chaslot
,
Sander Bakkes
,
István Szita
and
Pieter Spronck
(
2008
).
Monte-Carlo Tree Search: A New Framework for Game AI
.
pdf
Sander Bakkes
,
Pieter Spronck
,
Jaap van den Herik
(
2008
).
Rapid Adaptation of Video Game AI
.
CIG'08 2008 IEEE Symposium on Computational Intelligence in Games
,
pdf
Sander Bakkes
,
Pieter Spronck
(
2008
).
Automatically Generating Score Functions for Strategy Games
. In
Steve Rabin
, editor,
AI Game Programming Wisdom 4
Sander Bakkes
,
Pieter Spronck
,
Jaap van den Herik
(
2009
).
Opponent Modelling for Case-based Adaptive Game AI
.
Entertainment Computing
, Vol. 1, Nr. 1, pp. 27-37,
pdf
2010 ...
Sander Bakkes
(
2010
).
Rapid Adaptation of Video Game AI
. Ph.D. thesis,
Tilburg University
,
pdf
[5]
External Links
sander bakkes
UTS: Sander Bakkes to visit the Games Studio in March 2012 - Human Centred Technology Design
,
University of Technology, Sydney
Destroyer
[6]
-
Hey, Snow White
,
YouTube
Video
References
^
Sander Bakkes
(
2010
).
Rapid Adaptation of Video Game AI
. Ph.D. thesis,
Tilburg University
,
pdf
^
Sander Bakkes | Games for Health Europe
^
sander bakkes | research
^
DBLP: Sander Bakkes
^
Dap Hartmann
(
2011
).
Sander Bakkes: Rapid Adaptation of Video Game AI
. Review,
ICGA Journal
, Vol. 34, No. 1
^
Destroyer performing at Sudoeste Festival 2011
by
Sander Bakkes
What links here?
Page
Date Edited
Artificial Intelligence
Apr 9, 2018
CGW 2007
Jan 2, 2017
Dap Hartmann
Jun 10, 2017
Guillaume Chaslot
Jan 2, 2017
ICGA Journal
Dec 21, 2017
István Szita
Aug 4, 2015
Jaap van den Herik
Sep 18, 2017
Jahn-Takeshi Saito
Jan 2, 2017
Jeroen Donkers
Dec 23, 2016
Jos Uiterwijk
Aug 11, 2017
Maastricht University
May 15, 2017
Monte-Carlo Tree Search
Apr 26, 2018
Opponent Model Search
Aug 14, 2017
People
Feb 28, 2018
Pieter Spronck
Jan 5, 2017
Proof-number search
Jan 22, 2018
Sander Bakkes
Jan 2, 2017
Tilburg University
Jan 7, 2017
Up one level
Javascript Required
You need to enable Javascript in your browser to edit pages.
help on how to format text
Turn off "Getting Started"
Home
...
Loading...
a Dutch computer scientist, game and AI researcher with a Ph.D. in 2010 from Tilburg University titled Rapid Adaptation of Video Game AI, promoted by Jaap van den Herik [1].
Table of Contents
Selected Publications
[3] [4]2006 ...
2010 ...
External Links
References
What links here?
Up one level