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Satoru Kawai
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* Satoru Kawai
Satoru Kawai
,
a Japanese physicist, computer scientist and professor at Department of Informatics, Graduate School Program of Informatics,
The Open University of Japan
, and before until 2007 affiliated with the
University of Tokyo
. He holds a B.Sc. and M.Sc. in
physics
in 1967 and 1969 respectively, and a Ph.D. in 1976, all degrees from University of Tokyo. His research interests include various topics in computer science, such as
computer graphics
,
programming languages
[1]
,
theory of computation
, and construction and selection of
evaluation patterns
in
computer games
and
general game playing
.
Satoru Kawai
[2]
Table of Contents
Selected Publications
1980 ...
1990 ...
2000 ...
External Links
References
What links here?
Selected Publications
[3]
1980 ...
Teruo Hikita
,
Satoru Kawai
(
1980
).
Parallel Sieve Methods for Generating Prime Numbers
.
IFIP Congress
Satoru Kawai
(
1982
).
On the topology preservation property of local parallel operations
.
Computer Graphics and Image Processing, Vol. 19
, Nos. 1, 3
1990 ...
Tomihisa Kamada
,
Satoru Kawai
(
1991
).
A General Framework for Visualizing Abstract Objects and Relations
.
ACM Transactions on Graphics
, Vol. 10, No. 1
Ken Nakayama
,
Kazunori Yamaguchi
,
Satoru Kawai
(
1997
).
I-Regular Expression: Regular Expression with Continuous Interval Constraints
.
CIKM 1997
2000 ...
Tomoyuki Kaneko
,
Kazunori Yamaguchi
,
Satoru Kawai
(
2000
).
Compiling Logical Features into Specialized State-Evaluators by Partial Evaluation, Boolean Tables and Incremental Calculation
.
PRICAI 2000
Tomoyuki Kaneko
,
Kazunori Yamaguchi
,
Satoru Kawai
(
2001
).
Automatic Feature Construction and Optimization for General Game Player
.
6th Game Programming Workshop, Hakone
Tomoyuki Kaneko
,
Kazunori Yamaguchi
,
Satoru Kawai
(
2002
).
Pattern Selection Problem for Automatically Generating Evaluation Functions For General Game Player
.
7th Game Programming Workshop, Hakone
Tomoyuki Kaneko
,
Kazunori Yamaguchi
,
Satoru Kawai
(
2003
).
Automated Identification of Patterns in Evaluation Functions for General Game Players
.
Advances in Computer Games 10
Shogo Takeuchi
,
Tomoyuki Kaneko
,
Kazunori Yamaguchi
,
Satoru Kawai
(
2007
).
Visualization and Adjustment of Evaluation Functions Based on Evaluation Values and Win Probability
.
AAAI 2007
,
pdf
External Links
氏 名|教員一覧|放送大学
References
^
Prof. Satoru KAWAI
(pdf)
^
氏 名|教員一覧|放送大学
^
dblp: Satoru Kawai
What links here?
Page
Date Edited
Advances in Computer Games 10
Dec 30, 2016
Automated Tuning
Feb 27, 2018
Evaluation
Feb 1, 2018
Evaluation Patterns
Jun 24, 2013
General Game Playing
Dec 22, 2017
Kazunori Yamaguchi
Jun 20, 2016
Match Statistics
Mar 31, 2018
Pawn Advantage, Win Percentage, and Elo
Dec 20, 2017
People
Feb 28, 2018
Playing Strength
Mar 31, 2018
Satoru Kawai
Jun 20, 2016
Shogo Takeuchi
Jun 16, 2016
Tomoyuki Kaneko
Oct 25, 2017
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a Japanese physicist, computer scientist and professor at Department of Informatics, Graduate School Program of Informatics, The Open University of Japan, and before until 2007 affiliated with the University of Tokyo. He holds a B.Sc. and M.Sc. in physics in 1967 and 1969 respectively, and a Ph.D. in 1976, all degrees from University of Tokyo. His research interests include various topics in computer science, such as computer graphics, programming languages [1] , theory of computation, and construction and selection of evaluation patterns in computer games and general game playing.
Table of Contents
Selected Publications
[3]1980 ...
1990 ...
2000 ...
External Links
References
What links here?
Up one level