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Stephan Schiffel
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* Stephan Schiffel
Stephan Schiffel
,
a German computer scientist and Ph.D. in 2011 from
Dresden University of Technology
on
General Game Playing
and
Game Description Language
(GDL), where his advisors were
Michael Thielscher
and
Yngvi Björnsson
[1]
. Along with Michael Thielscher, Stephan Schiffel is co-author of the General Game Playing system
FluxPlayer
[2]
[3]
, based on the high-level programming system for
cognitive
agents of all kinds, Flux
[4]
, also topics of his thesis. He now continues his research on General Game Playing and
knowledge representation
as postdoctoral researcher at School of Computer Science,
Reykjavík University
.
Stephan Schiffel
[5]
Table of Contents
Selected Publications
2007 ...
2010 ...
2015 ...
External Links
References
What links here?
Selected Publications
[6]
2007 ...
Stephan Schiffel
,
Michael Thielscher
(
2007
).
Fluxplayer: A successful general game player
.
Proceedings of the AAAI National Conference on Artificial Intelligence
,
pdf
Stephan Schiffel
,
Michael Thielscher
(
2009
).
Automated Theorem Proving for General Game Playing
.
IJCAI 2009
2010 ...
Stephan Schiffel
(
2010
).
Symmetry Detection in General Game Playing
.
AAAI 2010
Stephan Schiffel
(
2011
).
Knowledge-Based General Game Playing
. Ph.D. thesis,
Dresden University of Technology
, advisor
Michael Thielscher
and
Yngvi Björnsson
,
pdf
Daniel Michulke
,
Stephan Schiffel
(
2012
).
Distance Features for General Game Playing Agents
.
4. ICAART 2012
,
pdf
Yngvi Björnsson
,
Stephan Schiffel
(
2013
).
Comparison of GDL Reasoners
.
IJCAI 2013
[7]
Stephan Schiffel
,
Michael Thielscher
(
2014
).
Representing and Reasoning About the Rules of General Games With Imperfect Information
.
JAIR Vol. 49
2015 ...
Nera Nesic
,
Stephan Schiffel
(
2016
).
Heuristic Function Evaluation Framework
.
CG 2016
External Links
Stephan Schiffel
TUD - Computational Logic - Stephan Schiffel
Stephan Schiffel - Google Scholar Citations
Stephan Schiffel | LinkedIn
References
^
Stephan Schiffel
(
2011
).
Knowledge-Based General Game Playing
. Ph.D. thesis,
Dresden University of Technology
, advisor
Michael Thielscher
and
Yngvi Björnsson
,
pdf
^
FluxPlayer
^
Research - FluxPlayer
^
Flux Home
^
Stephan Schiffel
^
dblp: Stephan Schiffel
^
Game Description Language from Wikipedia
What links here?
Page
Date Edited
Breakthrough (Game)
Aug 11, 2017
CG 2016
Dec 18, 2017
Distance
Sep 25, 2015
Evaluation
Feb 1, 2018
Games
Feb 20, 2018
General Game Playing
Dec 22, 2017
Michael Thielscher
May 21, 2015
People
Feb 28, 2018
Stephan Schiffel
Jul 8, 2016
Yngvi Björnsson
Jun 26, 2017
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a German computer scientist and Ph.D. in 2011 from Dresden University of Technology on General Game Playing and Game Description Language (GDL), where his advisors were Michael Thielscher and Yngvi Björnsson [1]. Along with Michael Thielscher, Stephan Schiffel is co-author of the General Game Playing system FluxPlayer [2] [3], based on the high-level programming system for cognitive agents of all kinds, Flux [4], also topics of his thesis. He now continues his research on General Game Playing and knowledge representation as postdoctoral researcher at School of Computer Science, Reykjavík University.
Table of Contents
Selected Publications
[6]2007 ...
2010 ...
2015 ...
External Links
References
What links here?
Up one level