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Susan L. Epstein
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* Susan L. Epstein
Susan Lynn Epstein
,
an American mathematician, computer scientist,
AI
researcher and professor at
Graduate Center
and
Hunter College
,
City University of New York
(CUNY). Her research interests include
problem solving
,
machine learning
,
knowledge representation
,
constraint satisfaction
and
cognitive modeling
. In the early 90s at CUNY, she developed
FORR
(FOr the Right Reasons)
[1]
, a
cognitive architecture
for learning and problem solving inspired by
Herbert A. Simon's
ideas of
bounded rationality
and
satisficing
. Her FORR-based game playing program
Hoyle
[2]
learned to play many different board games
[3]
.
Susan L. Epstein
[4]
Table of Contents
Selected Publications
1983 ...
1990 ...
2000 ...
2010 ...
External Links
References
What links here?
Selected Publications
[5]
[6]
1983 ...
Susan L. Epstein
(
1983
).
Knowledge Representation in Mathematics: A Case Study in Graph Theory
. Ph.D. thesis,
Rutgers University - New Brunswick
Susan L. Epstein
(
1989
).
The Intelligent Novice - Learning to Play Better
.
Heuristic Programming in AI 1
1990 ...
Susan L. Epstein
(
1991
).
Deep Forks in Strategic Maps
.
Heuristic Programming in AI 2
Susan L. Epstein
(
1992
).
Prior Knowledge Strengthens Learning to Control Search in Weak Theory Domains
.
International Journal of Intelligent Systems
, Vol. 7, No. 6
Susan L. Epstein
(
1994
).
For the Right Reasons: The FORR Architecture for Learning in a Skill Domain
. Cognitive Science, Vol. 18, No. 3
Barney Pell
,
Susan L. Epstein
,
Robert Levinson
(
1996
).
Introduction to the special issue on games: Structure and Learning
.
Computational Intelligence
,
Vol. 12, No. 1
Susan L. Epstein
(
1999
).
Game Playing: The Next Moves
.
AAAI-99
Proceedings,
pdf
2000 ...
Susan L. Epstein
(
2001
).
Learning to Play Expertly: A Tutorial on Hoyle
. in
Johannes Fürnkranz
,
Miroslav Kubat
(eds.) (
2001
).
Machines that Learn to Play Games
. Advances in Computation: Theory and Practice, Vol. 8,.
NOVA Science Publishers
,
pdf
Susan L. Epstein
(
2004
).
Thinking Through Diagrams: Discovery in Game Playing
.
Spatial Cognition IV
2010 ...
Xi Yun
,
Susan L. Epstein
(
2012
).
A Hybrid Paradigm for Adaptive Parallel Search
.
CP 2012
,
pdf
Susan L. Epstein
(
2015
).
Wanted: Collaborative Intelligence
.
Artificial Intelligence
, Vol. 221
External Links
Susan L. Epstein
Susan L. Epstein - Google Scholar Citations
The Mathematics Genealogy Project - Susan Epstein
References
^
Susan L. Epstein - FORR
^
Edmond Hoyle from Wikipedia
^
Susan L. Epstein - Hoyle
^
Susan L. Epstein
^
Susan L. Epstein - Publications
^
dblp: Susan L. Epstein
What links here?
Page
Date Edited
1st Computer Olympiad
Jul 25, 2017
2nd Computer Olympiad
Jul 12, 2017
Artificial Intelligence
Apr 9, 2018
Barney Pell
Jul 21, 2017
Games
Feb 20, 2018
General Game Playing
Dec 22, 2017
Learning
Feb 20, 2018
Morph
Dec 7, 2017
People
Feb 28, 2018
Robert Levinson
Aug 25, 2016
Susan L. Epstein
Dec 17, 2016
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an American mathematician, computer scientist, AI researcher and professor at Graduate Center and Hunter College, City University of New York (CUNY). Her research interests include problem solving, machine learning, knowledge representation, constraint satisfaction and cognitive modeling. In the early 90s at CUNY, she developed FORR (FOr the Right Reasons) [1], a cognitive architecture for learning and problem solving inspired by Herbert A. Simon's ideas of bounded rationality and satisficing. Her FORR-based game playing program Hoyle [2] learned to play many different board games [3].
Table of Contents
Selected Publications
[5] [6]1983 ...
1990 ...
2000 ...
2010 ...
External Links
References
What links here?
Up one level