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The Bernstein Chess Program
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* The Bernstein Chess Program
The Bernstein Chess Program
,
was the first complete chess program, developed in
1957
at
Service Bureau Corporation
,
Madison
&
59th Street
,
Manhattan
,
New York City
[1]
, by chess player and programmer at
IBM
,
Alex Bernstein
with his colleagues
Michael de V. Roberts
,
Timothy Arbuckle
and
Martin Belsky
, supported by chess advisor
Arthur Bisguier
[2]
, who became IBM employee at that time and in 1957
international chess grandmaster
, and supervised by
Nathaniel Rochester
[3]
.
The Bernstein Chess Program was the prototype of a selective forward pruning,
Shannon Type B
program. On an
IBM 704
, one of the last vacuum tube computers, it searched four
plies
minimax
in around 8 minutes, considering seven most plausible moves from each position and
evaluated
material
,
mobility
,
area control
and
king defense
[4]
.
Alex Bernstein
,
IBM 704
console
[5]
Table of Contents
Publications
External Links
References
What links here?
Publications
Alex Bernstein
,
Michael de V. Roberts
(
1958
).
Computer vs. Chess-Player
.
Scientific American
, Vol. 198, pp. 96-105.
pdf
from
The Computer History Museum
, reprinted 1988 in
Computer Chess Compendium
Alex Bernstein
(
1958
).
A Chess Playing Program for the IBM 704
.
Chess Review
July 1958,
pdf
from
The Computer History Museum
Alex Bernstein
,
Michael de V. Roberts
,
Timothy Arbuckle
,
Martin Belsky
(
1958
).
A chess playing program for the IBM 704
. Proceedings of the 1958 Western Joint Computer Conference, pp. 157-159, Los Angeles, California.
pdf
from
The Computer History Museum
Fritz Leiber
(
1962
).
The 64-Square Madhouse
.
Worlds of If
[6]
External Links
The Bernstein Chess Program
from
The Computer History Museum
Classic Computer Chess - ... The programs of yesteryear
by
Carey
, hosted by the
Internet Archive
[7]
Photos
by
Andreas Feininger
,
Getty Images
Chess Pieces - IBM Research
the
Deep Blue
site
Runner-Up - The New Yorker - November 29, 1958
Alex Bernstein:
juega al ajedrez con un
IBM 704 (Thinking Machines),
YouTube
Video
References
^
Runner-Up - The New Yorker - November 29, 1958
^
Arthur Bisguier from Wikipedia.de
(German)
^
Nathaniel Rochester (computer scientist) from Wikipedia
^
Alex Bernstein
,
Michael de V. Roberts
(
1958
).
Computer vs. Chess-Player
.
Scientific American
, Vol. 198, pp. 96-105.
pdf
from
The Computer History Museum
, reprinted in
Computer Chess Compendium
by
David Levy
^
IBM programmer Alex Bernstein
1958 Courtesy of
IBM
Archives from
The Computer History Museum
^
Fritz Leiber's "The 64-Square Madhouse"
by
Ian Osgood
,
CCC
, October 28, 2013
^
Re: Old programs CHAOS and USC
by
Dann Corbit
,
CCC
, July 11, 2015
What links here?
Page
Date Edited
Alan Kotok
Sep 21, 2014
Alex Bernstein
Jan 2, 2016
Engines
Mar 10, 2018
Graphics Programming
Dec 22, 2017
History
Jan 2, 2018
IBM 704
Jan 2, 2016
Kotok-McCarthy-Program
Jul 14, 2015
Martin Belsky
Jul 25, 2016
Michael de V. Roberts
Jan 2, 2016
Nathaniel Rochester
Oct 26, 2016
Scientific American
Jun 5, 2017
The Bernstein Chess Program
Jan 2, 2016
Timothy Arbuckle
Oct 30, 2013
User Interface
Feb 21, 2018
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was the first complete chess program, developed in 1957 at Service Bureau Corporation, Madison & 59th Street, Manhattan, New York City [1], by chess player and programmer at IBM, Alex Bernstein with his colleagues Michael de V. Roberts, Timothy Arbuckle and Martin Belsky, supported by chess advisor Arthur Bisguier [2], who became IBM employee at that time and in 1957 international chess grandmaster, and supervised by Nathaniel Rochester [3].
The Bernstein Chess Program was the prototype of a selective forward pruning, Shannon Type B program. On an IBM 704, one of the last vacuum tube computers, it searched four plies minimax in around 8 minutes, considering seven most plausible moves from each position and evaluated material, mobility, area control and king defense [4].
Table of Contents
Publications
External Links
References
What links here?
Up one Level