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Thore Graepel
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* Thore Graepel
Thore Graepel
,
a German physicist and computer scientist, professor of
machine learning
at
University College London
, and research lead at
Google
DeepMind
, where he is involved in the
AlphaGo
and
AlphaZero
projects mastering the games of
Go
,
chess
and
Shogi
. Thore Graepel received his Ph.D. in machine learning from
TU Berlin
in 2001. Before joining DeepMind, he was head of the
online services and advertising
(OSA) research group at
Microsoft
Research Cambridge
. His research interests include
probabilistic models
,
knowledge representation and reasoning
, aspects of
behavioural game theory
,
crowdsourcing
, and
psychometrics
[1]
. As a Go player, he was passionate about creating a computer program that plays the game of Go better than the best human players
[2]
, and when joining Google, he was the first guy who lost against the "neural network"
[3]
.
Thore Graepel
[4]
Table of Contents
Selected Publications
2000 ...
2010 ...
External Links
References
What links here?
Selected Publications
[5]
2000 ...
Michael Bowling
,
Johannes Fürnkranz
,
Thore Graepel
,
Ron Musick
(
2006
).
Machine learning and Games
.
Machine Learning
, Vol. 63, No. 3
2010 ...
David Silver
,
Aja Huang
,
Chris J. Maddison
,
Arthur Guez
,
Laurent Sifre
,
George van den Driessche
,
Julian Schrittwieser
,
Ioannis Antonoglou
,
Veda Panneershelvam
,
Marc Lanctot
,
Sander Dieleman
,
Dominik Grewe
,
John Nham
,
Nal Kalchbrenner
,
Ilya Sutskever
,
Timothy Lillicrap
,
Madeleine Leach
,
Koray Kavukcuoglu
,
Thore Graepel
,
Demis Hassabis
(
2016
).
Mastering the game of Go with deep neural networks and tree search
.
Nature
, Vol. 529 »
AlphaGo
Marc Lanctot
,
Vinícius Flores Zambaldi
,
Audrunas Gruslys
,
Angeliki Lazaridou
,
Karl Tuyls
,
Julien Pérolat
,
David Silver
,
Thore Graepel
(
2017
).
A Unified Game-Theoretic Approach to Multiagent Reinforcement Learning
.
arXiv:1711.00832
David Silver
,
Julian Schrittwieser
,
Karen Simonyan
,
Ioannis Antonoglou
,
Aja Huang
,
Arthur Guez
,
Thomas Hubert
,
Lucas Baker
,
Matthew Lai
,
Adrian Bolton
,
Yutian Chen
,
Timothy Lillicrap
,
Fan Hui
,
Laurent Sifre
,
George van den Driessche
,
Thore Graepel
,
Demis Hassabis
(
2017
).
Mastering the game of Go without human knowledge
.
Nature
, Vol. 550
David Silver
,
Thomas Hubert
,
Julian Schrittwieser
,
Ioannis Antonoglou
,
Matthew Lai
,
Arthur Guez
,
Marc Lanctot
,
Laurent Sifre
,
Dharshan Kumaran
,
Thore Graepel
,
Timothy Lillicrap
,
Karen Simonyan
,
Demis Hassabis
(
2017
).
Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm
.
arXiv:1712.01815
»
AlphaZero
External Links
Thore Graepel
Thore Graepel | LinkedIn
Thore Graepel - Google Scholar Citations
Google’s AlphaGo Trounces Humans—But It Also Gives Them a Boost
by
Cade Metz
,
Wired
, May 26, 2017
References
^
Dr Thore Graepel — The Psychometrics Centre
^
Keynote talk - Learning to Play: Machine Learning and Computer Games
,
AIMSA 2010
^
Google’s AlphaGo Trounces Humans—But It Also Gives Them a Boost
by
Cade Metz
,
Wired
, May 26, 2017
^
Thore Graepel
^
dblp: Thore Graepel
What links here?
Page
Date Edited
AlphaZero
Feb 10, 2018
Arthur Guez
Dec 6, 2017
Chess
Jan 21, 2018
Chris J. Maddison
Dec 8, 2017
David Silver
Feb 11, 2018
Deep Learning
Feb 12, 2018
DeepMind
Dec 9, 2017
Demis Hassabis
Dec 8, 2017
Dharshan Kumaran
Dec 9, 2017
Games
Feb 20, 2018
Gian-Carlo Pascutto
Jan 16, 2018
Go
Jan 24, 2018
Ilya Sutskever
Jan 28, 2017
Ioannis Antonoglou
Dec 6, 2017
Johannes Fürnkranz
Feb 26, 2018
Julian Schrittwieser
Dec 7, 2017
Karen Simonyan
Dec 10, 2017
Koray Kavukcuoglu
Dec 10, 2017
Laurent Sifre
Dec 7, 2017
LCZero
Apr 18, 2018
Learning
Feb 20, 2018
Marc Lanctot
Jan 10, 2018
Matthew Lai
Dec 6, 2017
Michael Bowling
Feb 20, 2018
Monte-Carlo Tree Search
Apr 26, 2018
Neural Networks
Mar 12, 2018
People
Feb 28, 2018
Reinforcement Learning
Feb 12, 2018
Shih-Chieh Huang
Oct 18, 2017
Shogi
Feb 19, 2018
Thomas Hubert
Dec 7, 2017
Thore Graepel
Jan 10, 2018
Timothy Lillicrap
Dec 9, 2017
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a German physicist and computer scientist, professor of machine learning at University College London, and research lead at Google DeepMind, where he is involved in the AlphaGo and AlphaZero projects mastering the games of Go, chess and Shogi. Thore Graepel received his Ph.D. in machine learning from TU Berlin in 2001. Before joining DeepMind, he was head of the online services and advertising (OSA) research group at Microsoft Research Cambridge. His research interests include probabilistic models, knowledge representation and reasoning, aspects of behavioural game theory, crowdsourcing, and psychometrics [1]. As a Go player, he was passionate about creating a computer program that plays the game of Go better than the best human players [2], and when joining Google, he was the first guy who lost against the "neural network" [3].
Table of Contents
Selected Publications
[5]2000 ...
2010 ...
External Links
References
What links here?
Up one level