Timothy (Tim) Niblett,
a British computer scientist and Chief technology officer of Virtual-Mirrors Ltd.[1]Glasgow, Scotland, who has been responsible for developing new technologies in the emerging field of 3-D tailoring, whereby complex garments can be made to measure for body-scanned customers, and displayed in a realistic manner.
Tim Niblett made his Ph.D with the thesis title Validation of Machine-Oriented Strategies in Chess Endgames at University of Edinburgh in 1982 under the supervision of Donald Michie[2].
As student of Donald Michie at Department of Machine Intelligence at University of Edinburgh, he researched on Decision tree algorithms and Decision tree learning applied to chess. Tim Niblett and Alen Shapiro, another of Michie's students, adopted Ross Quinlan'sIterative Dichotomiser 3 (ID3) algorithm for processing complex data [4] for other employment at the chessboard, while they overcame [5] its disadvantage that it yielded massively unwieldy and incomprehensible decision-rules with structured induction, an interactive regime for generating machine-executable decision rules and configuring them into transparent concept-hierarchies. Niblett and Shapiro tested ID3 on the endgame of KPK, and found that decision trees generated by the algorithm 100% accurate.
In 1980 I spent another summer in Edinburgh as a guest of Donald Michie. Since the low point of 1975, thanks to assiduous and inventive joint pursuit of funding possibilities by Donald and Jean, the Machine Intelligence Research Unit was alive with work focused on chess endgames. There were students, including Tim Niblett and Alen Shapiro. Danny Kopec was there, perhaps formally as a student, but de facto as the resident chess consultant. Ivan Bratko visited frequently. Alen was the administrator of the dream computing environment of that time: a small PDP-11 running Unix.
Ivan Bratko, Tim Niblett (1979). Conjectures and Refutations in a Framework for Chess Endgames. in Expert Systems in the Micro-Electronic Age (Donald Michie, ed.), Edinburgh University Press
Tim Niblett, Ivan Bratko (1987). Learning decision rules in noisy domains, in Research and Development in Expert Systems III (Max Bramer, ed.), pp. 25-34, Cambridge University Press.
a British computer scientist and Chief technology officer of Virtual-Mirrors Ltd. [1] Glasgow, Scotland, who has been responsible for developing new technologies in the emerging field of 3-D tailoring, whereby complex garments can be made to measure for body-scanned customers, and displayed in a realistic manner.
Tim Niblett made his Ph.D with the thesis title Validation of Machine-Oriented Strategies in Chess Endgames at University of Edinburgh in 1982 under the supervision of Donald Michie [2].
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Decision Trees
As student of Donald Michie at Department of Machine Intelligence at University of Edinburgh, he researched on Decision tree algorithms and Decision tree learning applied to chess. Tim Niblett and Alen Shapiro, another of Michie's students, adopted Ross Quinlan's Iterative Dichotomiser 3 (ID3) algorithm for processing complex data [4] for other employment at the chessboard, while they overcame [5] its disadvantage that it yielded massively unwieldy and incomprehensible decision-rules with structured induction, an interactive regime for generating machine-executable decision rules and configuring them into transparent concept-hierarchies. Niblett and Shapiro tested ID3 on the endgame of KPK, and found that decision trees generated by the algorithm 100% accurate.Chess Endgames
Quote by Maarten van Emden in I remember Donald Michie [6]:Selected Publications
[7] [8]External Links
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