Skip to main content
guest
Join
|
Help
|
Sign In
chessprogramming
Home
guest
|
Join
|
Help
|
Sign In
Wiki Home
Recent Changes
Pages and Files
Members
Home
Basics
Getting Started
Board Representation
Search
Evaluation
Principle Topics
Chess
Programming
Artificial Intelligence
Knowledge
Learning
Testing
Tuning
User Interface
Protocols
Dictionary
Lists
Arts
Cartoons
CC Forums
Conferences
Dedicated CC
Engines
Games
Hardware
History
Organizations
Papers
People
Periodical
Samples
Software
Timeline
Tournaments and Matches
Videos
Misc
Acknowledgments
On New Pages
Recommended Reading
Wikispaces Help
Tristan Caulfield
Edit
0
5
…
1
Tags
people
Notify
RSS
Backlinks
Source
Print
Export (PDF)
Home
*
People
* Tristan Caulfield
Tristan J. Caulfield
,
a computer scientist, currently research fellow at
University of Aberdeen
, and before lecturer at
University of Bath
[1]
. His research interests include
computer security
,
agents
and
E-commerce
,
knowledge acquisition
and
machine learning
. His 2004 undergraduate dissertation at
University of Bath
under supervision of
Joanna J. Bryson
examines the use of knowledge in chess by both humans and existing computer programs. He has implemented an addition to
GNU Chess
that uses the generalized
generalized Hebbian algorithm
[2]
[3]
to find
chunks
in observed games to acquire and use knowledge while playing, further elaborated in the subsequent paper
Chess by Imitation
.
Tristan Caulfield
[4]
Table of Contents
Selected Publications
External Links
References
What links here?
Selected Publications
Tristan Caulfield
(
2004
).
Acquiring and Using Knowledge in Computer Chess
. Undergraduate Dissertation,
University of Bath
,
pdf
Tristan Caulfield
,
Joanna J. Bryson
(
2005
).
Chess by Imitation
. Department of Computer Science,
University of Bath
,
pdf
External Links
Tristan Caulfield | LinkedIn
Tristan Caulfield (tristanc)
,
Twitter
Tristan Caulfield's Home Page
References
^
Tristan Caulfield | LinkedIn
^
Donald O. Hebb from Wikipedia
^
Hebbian theory from Wikipedia
^
Tristan Caulfield (tristanc)
,
Twitter
What links here?
Page
Date Edited
Chunking
Jun 12, 2017
Knowledge
Jul 22, 2017
Learning
Feb 20, 2018
Paradise
Nov 19, 2014
People
Feb 28, 2018
Tristan Caulfield
Dec 1, 2017
Up one level
Javascript Required
You need to enable Javascript in your browser to edit pages.
help on how to format text
Turn off "Getting Started"
Home
...
Loading...
a computer scientist, currently research fellow at University of Aberdeen, and before lecturer at University of Bath [1] . His research interests include computer security, agents and E-commerce, knowledge acquisition and machine learning. His 2004 undergraduate dissertation at University of Bath under supervision of Joanna J. Bryson examines the use of knowledge in chess by both humans and existing computer programs. He has implemented an addition to GNU Chess that uses the generalized generalized Hebbian algorithm [2] [3] to find chunks in observed games to acquire and use knowledge while playing, further elaborated in the subsequent paper Chess by Imitation.
Table of Contents
Selected Publications
External Links
References
What links here?
Up one level