XXXX (pronounced fourex),
a chess program written in C by Martin Zentner and Stefan Meyer-Kahlen, and since 1995, when SMK started his career with Shredder, further developed in C++ as XXXX II by Martin Zentner alone. XXXX had its tournament debut at IPCCC 1994, and XXXX II played the WMCCC 1995, WMCCC 1996, WMCCC 1997 and the WCCC 1999, and regularly participated at IPCCCs during the 90s, and further played the Aegon 1997. XXXX was a conventional PVS searcher applying Null Move Pruning with a rather speculative evaluation for a "human-like" style of play.
XXXX II is a conventional chess program that is not too fast and not too slow. Therefore against other computers it's actually stronger in longer games than in blitz games, which is rather uncommon for todays programs. And XXXX II is always good for a surprising move avoiding a tiring draw. It has quite a bit of knowledge, which can lead the program to interesting positions. Many opponents have said, that XXXX II is rather human-like in it's style of play: Sometimes it plays mistakes, sometimes it plays real beauties. The developer would like to see more beauties of course. :-)
a chess program written in C by Martin Zentner and Stefan Meyer-Kahlen, and since 1995, when SMK started his career with Shredder, further developed in C++ as XXXX II by Martin Zentner alone. XXXX had its tournament debut at IPCCC 1994, and XXXX II played the WMCCC 1995, WMCCC 1996, WMCCC 1997 and the WCCC 1999, and regularly participated at IPCCCs during the 90s, and further played the Aegon 1997. XXXX was a conventional PVS searcher applying Null Move Pruning with a rather speculative evaluation for a "human-like" style of play.
Table of Contents
Description
given in 1999 from the ICGA site [2] :Games
WMCCC 1995
System Tal vs XXXX [3] [4] :Aegon 1997
See also
Forum Posts
External Links
Chess Program
Misc
References
What links here?
Up one Level