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**[[Home]] * [[People]] * Jeff Rollason** || [[image:jeffrollason.jpg link="http://www.aifactory.co.uk/AIF_Us.htm"]] ||~ || **Jeff Rollason**, a British computer scientist and games programmer, author of the chess program [[Treebeard]] <ref>[[Jeff Rollason]], [[Didzis Cirulis]] (**2005**). //[[http://www.aifactory.co.uk/newsletter/2005_02_treebeard_chess.htm|Treebeard - A new way to do Chess]]//. [[AI Factory]], Summer 2005</ref>, the earlier chess programs [[Merlin (GB)|Merlin]] and [[Rasputin]], and the [[Shogi]] program [[https://en.wikipedia.org/wiki/Shotest_Shogi|Shotest]]. Jeff is CEO and Founder of the [[AI Factory]] <ref>[[http://www.aifactory.co.uk/AIF_Index.htm|AI Factory]]</ref>. Treebeard and Shotest are AI Factory products. || || Jeff Rollason <ref>[[http://www.aifactory.co.uk/AIF_Us.htm|AI Factory - Founders and Contributing Engineers]]</ref> ||~ ||^ || [[toc]] =Photos= || [[image:Maastricht2001Shogi.jpg width="640"]] || || [[Jeff Rollason]] and [[Yoichiro Kajihara]] in [[https://www.game-ai-forum.org/icga-tournaments/program.php?id=223|Shotest 5.6]] vs. [[https://www.game-ai-forum.org/icga-tournaments/program.php?id=217|Tacos]] at the [[6th Computer Olympiad#Shogi|6th Computer Olympiad 2001]] <ref>[[Jeff Rollason]] (**2001**). //Shotest wins Shogi tournament//. [[ICGA Journal#24_3|ICGA Journal, Vol. 24, No. 3]], pp. 187</ref> || ||~ || || [[image:shotest-spear.jpg width="640" link="http://www.aifactory.co.uk/newsletter/2006_01_shogichampionship_2006.htm"]] || || [[Jeff Rollason]] and [[Reijer Grimbergen]], [[https://en.wikipedia.org/wiki/Kisarazu,_Chiba|Kisarazu]], [[https://en.wikipedia.org/wiki/Japan|Japan]], May 2008 <ref>[[http://www.aifactory.co.uk/newsletter/2006_01_shogichampionship_2006.htm|World Computer Shogi Championship 2006 - AI Factory newsletter article Spring 2006]]</ref> || =Selected Publications= <ref>[[http://ilk.uvt.nl/icga/journal/docs/References.pdf|ICGA Reference Database]] (pdf)</ref> * [[Jeff Rollason]] (**2000**). //[[http://link.springer.com/chapter/10.1007/3-540-45579-5_19|SUPER-SOMA - Solving Tactical Exchanges in Shogi without Tree Searching]]//. [[CG 2000]], [[http://www.aifactory.co.uk/downloads/SUPER-SOMA.doc|Word preprint]] * [[Jeff Rollason]] (**2001**). //Shotest wins Shogi tournament//. [[ICGA Journal#24_3|ICGA Journal, Vol. 24, No. 3]] » [[6th Computer Olympiad#Shogi|6th Computer Olympiad]] * [[Reijer Grimbergen]], [[Jeff Rollason]] (**2001**). //Using castle and assault maps for guiding opening and middle game play in Shogi//. [[Conferences#GPW|6th Game Programming Workshop]], [[http://www.teu.ac.jp/gamelab/RESEARCH/gpw2001.pdf|pdf]] * [[Hiroyuki Iida]], [[Makoto Sakuta]], [[Jeff Rollason]] (**2002**). //Computer Shogi//. Artificial Intelligence, Vol. 134, [[https://en.wikipedia.org/wiki/Elsevier|Elsevier]], [[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.130.2727|CiteSeerX]] * [[Reijer Grimbergen]], [[Jeff Rollason]] (**2002**). //[[http://link.springer.com/chapter/10.1007/978-3-540-40031-8_12|Board Maps and Hill-Climbing for Opening and Middle Game Play in Shogi]]//. [[CG 2002]] =AI Factory Articles= <ref>[[http://www.aifactory.co.uk/newsletter/articles.htm|Article Listing - AI Factory newsletter]]</ref> ==2005 ...== * [[Jeff Rollason]], [[Dan Orme]] (**2005**). //[[http://www.aifactory.co.uk/newsletter/2005_01_nonmultithreading_AI.htm|Writing cpu intensive AI without multi-threading]]//. [[AI Factory]], Spring 2005 » [[Thread]] * [[Jeff Rollason]], [[Didzis Cirulis]] (**2005**). //[[http://www.aifactory.co.uk/newsletter/2005_02_treebeard_chess.htm|Treebeard - A new way to do Chess]]//. [[AI Factory]], Summer 2005 » [[Treebeard]] * [[Jeff Rollason]] (**2005**). //[[http://www.aifactory.co.uk/newsletter/2005_03_hill-climbing.htm|Evaluation by Hill-climbing: Getting the right move by solving micro-problems]]//. [[AI Factory]], Autumn 2005 » [[Evaluation]], [[Automated Tuning]] * [[Jeff Rollason]] (**2005**). //[[http://www.aifactory.co.uk/newsletter/2005_03_plugin_minimax.htm|Off-the-shelf AI : Plug-in Minimax]]//. [[AI Factory]], Autumn 2005 * [[Jeff Rollason]] (**2006**). //[[http://www.aifactory.co.uk/newsletter/2006_01_fuzzy_books.htm|Fuzzy books - Approximate opening knowledge]]//. [[AI Factory]], Spring 2006 » [[Opening Book]] * [[Jeff Rollason]] (**2006**). //[[http://www.aifactory.co.uk/newsletter/2006_03_quiescence_alts.htm|Looking for Alternatives to Quiescence Search]]//. [[AI Factory]], Autumn 2006 » [[Quiescence Search]], [[SOMA]] * [[Jeff Rollason]] (**2006**). //[[http://www.aifactory.co.uk/newsletter/2005_04_stronger-by-learning.htm|Playing Stronger by learning]]//. [[AI Factory]], Winter 2006 » [[Learning]] * [[Jeff Rollason]] (**2006**). //[[http://www.aifactory.co.uk/newsletter/2005_04_plausibility_analysis.htm|Driving search with Plausibility analysis: Looking at the right moves]]//. [[AI Factory]], Winter 2006 » [[Move Ordering]] * [[Jeff Rollason]] (**2007**). //[[http://www.aifactory.co.uk/newsletter/2007_01_neg_plausibility.htm|Negative Plausibility]]//. [[AI Factory]], Spring 2007 » [[Relative History Heuristic]] * [[Jeff Rollason]] (**2007**). //[[http://www.aifactory.co.uk/newsletter/2007_03_creating_book.htm|Creating Book Knowledge]]//. [[AI Factory]], Autumn 2007 » [[Opening Book]] * [[Jeff Rollason]] (**2007**). //[[http://www.aifactory.co.uk/newsletter/2007_04_stat_minefields.htm|Statistical Minefields with Version Testing]]//. [[AI Factory]], Winter 2007 » [[Engine Testing]], [[Match Statistics]] ==2010 ...== * [[Jeff Rollason]] (**2011**). //[[http://www.aifactory.co.uk/newsletter/2011_02_mcts_static.htm|Mixing MCTS with Conventional Static Evaluation: Experiments and shortcuts en-route to full UCT]]//. [[AI Factory]], Winter 2011 » [[Monte-Carlo Tree Search]], [[UCT]], [[Evaluation]] * [[Jeff Rollason]] (**2012**). //[[http://www.aifactory.co.uk/newsletter/2012_01_tuning_spades.htm|Tuning Spades]]//. [[AI Factory]], Summer 2012 » [[UCT]] * [[Jeff Rollason]] (**2012**). //[[http://www.aifactory.co.uk/newsletter/2012_01_evaluation_options.htm|Evaluation options - Overview of methods]]//. [[AI Factory]], Summer 2012 » [[Evaluation]] * [[Jeff Rollason]] (**2012**). //[[http://www.aifactory.co.uk/newsletter/2012_02_compression_plausibility.htm|Pushing compression limits using Plausibility analysis]]//. [[AI Factory]], Winter 2012 * [[Jeff Rollason]] (**2013**). //[[http://www.aifactory.co.uk/newsletter/2013_01_reduce_burden.htm|Reducing the burden of knowledge: Simulation-based methods in imperfect information games]]//. [[AI Factory]], Summer 2013 » [[Monte-Carlo Tree Search]] * [[Jeff Rollason]] (**2013**). //[[http://www.aifactory.co.uk/newsletter/2013_01_champ_dev.htm|Lessons from the Road - Championship level AI development]]//. [[AI Factory]], Summer 2013 * [[Jeff Rollason]] (**2013**). //[[http://www.aifactory.co.uk/newsletter/2013_02_unknown_mcts.htm|Searching the Unknown with MCTS]]//. [[AI Factory]], Winter 2013 » [[Monte-Carlo Tree Search]] * [[Jeff Rollason]] (**2013**). //[[http://www.aifactory.co.uk/newsletter/2013_02_folding_revolution.htm|A Folding Revolution]]//. [[AI Factory]], Winter 2013 * [[Jeff Rollason]] (**2014**). //[[http://www.aifactory.co.uk/newsletter/2014_01_rating_developers.htm|A Rating System for Developers]]//. [[AI Factory]], Summer 2014 * [[Jeff Rollason]] (**2014**). //[[http://www.aifactory.co.uk/newsletter/2014_01_interest_minimax.htm|Interest Search - Another way to do Minimax]]//. [[AI Factory]], Summer 2014 » [[Search]], [[Minimax]] ==2015 ...== * [[Jeff Rollason]] (**2015**). //[[http://www.aifactory.co.uk/newsletter/2014_02_bidding_euchre.htm|Bidding Systems with Euchre]]//. [[AI Factory]], February 2015 * [[Jeff Rollason]] (**2015**). //[[http://www.aifactory.co.uk/newsletter/2014_02_completely_random.htm|When Completely Random is Just not Random Enough]]//. [[AI Factory]], February 2015 * [[Jeff Rollason]] (**2015**). //[[http://www.aifactory.co.uk/newsletter/2015_01_dev_fog.htm|Developing in Fog]]//. [[AI Factory]], October 2015 * [[Jeff Rollason]] (**2015**). //[[http://www.aifactory.co.uk/newsletter/2015_01_keep_tightrope.htm|Keeping on the Tightrope]]//. [[AI Factory]], October 2015 * [[Jeff Rollason]] (**2015**). //[[http://www.aifactory.co.uk/newsletter/2015_02_mixing_immiscible.htm|Mixing the Immiscible - MCTS and evaluation]]//. [[AI Factory]], October 2015 » [[Monte-Carlo Tree Search]] * [[Jeff Rollason]] (**2015**). //[[http://www.aifactory.co.uk/newsletter/2015_02_heroes_gothic.htm|Under-sung heroes - Gothic 3]]//. [[AI Factory]], December 2015 =External Links= * [[https://en.wikipedia.org/wiki/Shotest_Shogi|Shotest Shogi from Wikipedia]] * [[http://www.game-ai-forum.org/icga-tournaments/person.php?id=216|Jeff Rollason's ICGA Tournaments]] =References= <references /> =What links here?= [[include page="Jeff Rollason" component="backlinks" limit="120" ]] **[[People|Up one level]]**