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Jan 1, 2016
**[[Home]] * [[People]] * Kevin J. Gilmartin** [[toc]] **Kevin J. Gilmartin**, an American [[Psychology|psychologist]] with a Ph.D. in 1974 from [[Carnegie Mellon University]] under thesis advisor [[Herbert Simon]]. Gilmartin and Simon extended Simon's and [[Michael Barenfeld|Barenfeld's]] program [[Perceiver]], which was able to duplicate the [[Eye Movements|eye movements]] of a chess expert by adhering to the simple relations of attack and defense <ref>[[Herbert Simon]], [[Michael Barenfeld]] (**1969**). //[[http://libra.msra.cn/Publication/36921984/information-processing-analysis-of-perceptual-processes-in-problem-solving|Information-processing analysis of perceptual processes in problem solving]]//. Psychological Review, Vol. 76, No. 5</ref> into a system called [[MAPP]] (Memory-aided Pattern Perceiver) which uses the [[Learning|learning]] mechanism of [[EPAM]], and reinforced the [[Chunking|chunking]] hypothesis by subjecting MAPP to the [[William Chase#Perception|same board reconstruction experiment]] that the human players faced <ref>[[William Chase]], [[Herbert Simon]] (**1973**). //[[http://www.sciencedirect.com/science/article/pii/0010028573900042|Perception in chess]]//. [[http://www.elsevier.com/wps/find/journaldescription.cws_home/622807/description#description|Cognitive Psychology]], Vol. 4, No. 1</ref>. By determining the patterns present on the board, and restricted to the same short-term memory constraints as humans <ref>[[http://en.wikipedia.org/wiki/George_Armitage_Miller|George Armitage Miller]] (**1956**). //[[http://en.wikipedia.org/wiki/The_Magical_Number_Seven,_Plus_or_Minus_Two|The Magical Number Seven, Plus or Minus Two]]//. [[http://en.wikipedia.org/wiki/Psychological_Review|Psychological Review]], Vol. 101, No. 2, [[http://www.psych.utoronto.ca/users/peterson/psy430s2001/Miller%20GA%20Magical%20Seven%20Psych%20Review%201955.pdf|pdf]]</ref>, MAPP was able to reconstruct positions with 73% accuracy <ref>[[Herbert Simon]], [[Kevin J. Gilmartin]] (**1973**). //A Simulation of Memory for Chess Positions//. Cognitive Psychology, Vol. 5, pp. 29-46. [[http://www.cs.wright.edu/~snarayan/isis/pdf/group5one.pdf|pdf]]</ref> <ref>[[Michael George]], [[Jonathan Schaeffer]] (**1990**). //[[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.54.2766|Chunking for Experience]]//. [[ICGA Journal#13_3|ICCA Journal, Vol. 13, No. 3]], [[http://webdocs.cs.ualberta.ca/~jonathan/publications/ai_publications/mach.pdf|pdf]] </ref>. =See also= * [[Chunking]] * [[Cognition]] * [[EPAM]] * [[MAPP]] * [[Psychology]] =Selected Publications= <ref>[[http://ilk.uvt.nl/icga/journal/docs/References.pdf|ICGA Reference Database]] (pdf)</ref> * [[Herbert Simon]], [[Kevin J. Gilmartin]] (**1973**). //A Simulation of Memory for Chess Positions//. Cognitive Psychology, Vol. 5, pp. 29-46 * [[Kevin J. Gilmartin]] (**1979**). //[[http://books.google.com/books/about/Social_indicators.html?id=3h5Q4WDIF_4C&redir_esc=y|Social indicators: an annotated bibliography of current literature]]//. [[http://en.wikipedia.org/wiki/Garland_Science|Garland reference library of social science]] =References= <references /> =What links here?= [[include page="Kevin J. Gilmartin" component="backlinks" limit="40" ]] **[[People|Up one level]]**