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**[[Home]] * [[People]] * Peter W. Frey**
|| [[image:PeterWFrey.jpeg link="http://www.kaggle.com/users/2233/peter-w-frey"]] ||~ || **Peter W. Frey**,
an American [[Psychology|psychologist]], computer scientist and [[https://en.wikipedia.org/wiki/Professor_Emeritus|Professor Emeritus]] at [[Northwestern University]]. At the Department of Psychology at Northwestern his research focused on [[Pattern Recognition|pattern recognition]], [[Learning|machine learning]], computer chess and computer-based decision systems. He is co-founder of //Pattern Recognition Systems//. Peter W. Frey is editor of and contributor to [[Chess Skill in Man and Machine]] <ref> [[Peter W. Frey]] (ed.) (**1977**). [[Chess Skill in Man and Machine]], Springer-Verlag, New York, N.Y. 2nd ed. 1983. ISBN 0-387-90815-3.</ref>, the definitive text on computer chess <ref>[[http://www.spacious-mind.com/html/commodore_c64_chess_7_0.html|Commodore 64/128 Old Computer Chess Game Collection - Chess 7.0, Approaches to Chess by Peter Frey]] hosted by [[The Spacious Mind]]</ref>. ||
|| Peter W. Frey <ref>[[http://www.kaggle.com/users/2233/peter-w-frey|Peter W Frey]] - [[https://en.wikipedia.org/wiki/Kaggle|Kaggle]]</ref> ||~ ||^ ||
[[toc]]
=Biography= 
from //Pattern Recognition// <ref>[[http://www.patrec.com/peter|Pattern Recognition - Peter Frey, PhD]]</ref> :
|| {{Peter co-founded Pattern Recognition in 1991 and served as Chief Research Scientist. A Professor Emeritus at Northwestern University, he served on the faculty for 30 years, teaching in the Computer Science department, the Psychology department, and the [[https://en.wikipedia.org/wiki/Kellogg_School_of_Management|Kellogg Graduate School of Management]]. While at Northwestern, his research focused on machine learning and computer-based decision systems. He is the author of over fifty academic publications and several commercial software products. Peter graduated [[http://en.wiktionary.org/wiki/magna_cum_laude|magna cum laude]] from [[https://en.wikipedia.org/wiki/Yale_University|Yale University]] and earned his Ph.D. in [[https://en.wikipedia.org/wiki/Experimental_psychology|experimental psychology]] at the [[https://en.wikipedia.org/wiki/University_of_Wisconsin-Madison|University of Wisconsin]].}} ||

=Brute-force and AI= 
During the 70s and 80s, Peter W. Frey researched and wrote on computer chess with further impact on the development. In disagreement with the AI-establishment and their decreasing interest in ([[Brute-Force|brute force]]) computer chess as the former [[https://en.wikipedia.org/wiki/Drosophila|Drosophila]] of [[Artificial Intelligence|AI]] <ref>[[Peter W. Frey]] (**1991**). //Memory-Based Expertise: Computer Chess vs. AI//. [[ICGA Journal#14_4|ICCA Journal, Vol. 14, No. 4]]</ref> , and unlike perhaps his colleagues [[Adriaan de Groot|De Groot]] and [[Fernand Gobet|Gobet]], he was an advocate of brute force [[Type A Strategy|Shannon Type-A]] programs. His suggestion to [[David Slate|Slate]] and [[Larry Atkin|Atkin]] triggered some thoughts on the matter, and as a result they dumped selective searching in 1973 in favor of full-width searching in [[Chess (Program)|Chess 4.0]] <ref>[[David Slate]] and [[Larry Atkin]] (**1977**). //CHESS 4.5 - The Northwestern University Chess Program.// [[Chess Skill in Man and Machine]], reprinted (**1988**) in [[Computer Chess Compendium]]</ref> .

=Chess 0.5= 
In 1978, Peter W. Frey wrote a didactic program in [[Pascal]] along with [[Chess (Program)|Chess]] author [[Larry Atkin]], which was published as [[Chess 0.5]] in [[Byte Magazine]] <ref>[[http://www.devili.iki.fi/library/author/1442.en.html|Larry R. Atkin Magazine articles]]</ref> , and re-published on-line in 2005, available from [[http://www.moorecad.com/standardpascal/scottmoore.html|Scott A. Moore's]] sites <ref>[[http://www.moorecad.com/standardpascal/ByteChess.txt|Chess 0.5, Release 1 - 2005-05-30]]</ref> <ref>[[http://www.moorecad.com/standardpascal/Chess05.pas|Byte Chess 0.5 source code]]</ref>. 
[[#Odin]]
=Odin=
|| [[image:Three_kings_or_three_gods.jpg link="https://en.wikipedia.org/wiki/Trifunctional_hypothesis"]] ||~ || Further working with Larry Atkin, Peter W. Frey is co-author of the strong commercial [[Othello]] program //Odin// <ref>[[http://www.othello.dk/book/index.php/Odin|Odin - The Othello Wiki Book Project]]</ref> <ref>[[http://www.spacious-mind.com/html/commodore_c64_chess_7_0.html|Commodore 64/128 Old Computer Chess Game Collection - Chess 7.0]] from [[The Spacious Mind]]
</ref>, which ran as module in the   [[Chafitz Modular Game System]] and the [[Applied Concepts]] [[Great Game Machine]] <ref>[[http://www.great-game-machine.com/|Welcome to the Great-Game Machine Workshop]]</ref>. ||
|| [[https://en.wikipedia.org/wiki/Odin|Odin]], [[https://en.wikipedia.org/wiki/Thor|Thor]] and [[https://en.wikipedia.org/wiki/Freyr|Freyr]] <ref>The Skog Church Tapestry portion possibly depicting Odin, Thor and Freyr or three Christian kings on the 12th century, [[https://en.wikipedia.org/wiki/Trifunctional_hypothesis|Trifunctional hypothesis from Wikipedia]]</ref> ||~ ||^ ||

=See also=
* [[Brute-Force]]
* [[Chess 0.5]]
* [[Chess (Program)|Chess 4.x]]
* [[Cognition]]
* [[Pattern Recognition]]
* [[Psychology]]

=Selected Publications= 
<ref>[[http://ilk.uvt.nl/icga/journal/docs/References.pdf|ICGA Reference Database]] (pdf)</ref>
==1976 ...==
* [[Peter W. Frey]], [[Peter Adesman]] (**1976**). //[[http://link.springer.com/article/10.3758%2FBF03213216?LI=true#page-1|Recall Memory for Visually Presented Chess Positions]]//. [[http://www.springer.com/psychology/cognitive+psychology/journal/13421|Memory & Cognition]], Vol. 4, No. 5, 541-547
* [[Peter W. Frey]] (ed.) (**1977**). //[[Chess Skill in Man and Machine]]//. Springer, New York, N.Y. 2nd ed. 1983. ISBN 0-387-90815-3.
> [[Peter W. Frey]] (**1977**). //An Introduction to Computer Chess//. [[Chess Skill in Man and Machine]] pp. 54-81
* [[Peter W. Frey]], [[Larry Atkin]] (**1978**). //[[http://www.computerhistory.org/chess/full_record.php?iid=doc-431614f6d5ba2|Creating a Chess Player]].// An Essay on Human and Computer Chess Skill, [[Byte Magazine#BYTE310|BYTE, Vol. 3, No. 10]], pp. 182-191. [[http://archive.computerhistory.org/projects/chess/related_materials/text/3-3.Creating_A_Chess_Player/Creating_A_Chess_Player.Frey_Atkin.Byte_Magazine.Oct-1978.062303029.pdf|pdf]] from [[The Computer History Museum]]
* [[Peter W. Frey]], [[Larry Atkin]] (**1978**). //Creating a Chess Player, Part 2: Chess 0.5//. [[Byte Magazine#BYTE311|BYTE, Vol. 3, No. 11]]
* [[Peter W. Frey]], [[Larry Atkin]] (**1978**). //Creating a Chess Player, Part 3: Chess 0.5 (continued)//. [[Byte Magazine#BYTE312|BYTE, Vol. 3, No. 12]]
* [[Peter W. Frey]], [[Larry Atkin]] (**1979**). //[[https://archive.org/stream/byte-magazine-1979-01/1979_01_BYTE_04-01_Life_Algorithms#page/n127/mode/2up|Creating a Chess-Player, Part 4: Thoughts on Strategy]]//. In [[http://cs.millersville.edu/~liffick/|Blaise W. Liffick]] (ed.), [[http://books.google.com/books/about/The_BYTE_book_of_Pascal.html?id=ofpfQgAACAAJ|The Byte Book of Pascal]], pp. 143-155. Byte Publications, also [[Byte Magazine#BYTE401|BYTE, Vol. 4, No. 1]]
* [[Mathematician#AGottlieb|Allan Gottlieb]], [[Peter W. Frey]], [[David Levy]], [[Johann Joss]] (**1979**). Letters on //Handicapping Computer Chess Programs//, [[ICGA Journal#2_1|ICCA Newsletter, Vol. 2, No. 1]]
==1980 ...==
* [[Peter W. Frey]] (**1980**). //Machine Othello//. [[Personal Computing#4_7|Personal Computing, Vol. 4, No. 7]], pp. 89
* [[Peter W. Frey]] (**1983**). //The Alpha-Beta Algorithm: Incremental Updating, Well-Behaved Evaluation Functions, and Non-Speculative Forward Pruning//. Computer Game-Playing (ed. [[Max Bramer]]), pp. 285-289. Ellis Horwood Limited Publishers, Chichester.
* [[Peter W. Frey]] (**1983**). //An Introduction to Computer Chess//. [[Chess Skill in Man and Machine]] (ed. P.W. Frey), 2nd edition, Springer-Verlag, New York. ISBN 0-387-90790-4.
* [[Peter W. Frey]] (**1985**). //An Empirical Technique for Developing Evaluation Functions//. [[ICGA Journal#8_1|ICCA Journal, Vol. 8, No. 1]]
* [[Peter W. Frey]] (**1986**). //Algorithmic Strategies for Improving the Performance of Game-Playing Programs//. In [[https://en.wikipedia.org/wiki/J._Doyne_Farmer|Doyne Farmer]], [[Mathematician#AlanLapedes|Alan Lapedes]], [[https://en.wikipedia.org/wiki/Noran_Packard|Norman Packard]], [[Burton Wendroff]] (Ed.) (**1986**). //Evolution, Games and Learning: Models for Adaptation in Machines and Nature//. Proceedings of the Fifth Annual International Conference of the Center, [[https://en.wikipedia.org/wiki/Elsevier|Elsevier]]
* [[Peter W. Frey]] (**1986**). //Fuzzy Production Rules in Chess//. [[ICGA Journal#9_4|ICCA Journal, Vol. 9, No. 4]]
* [[Peter W. Frey]] (**1986**). //[[https://archive.org/stream/byte-magazine-1986-11/1986_11_BYTE_11-12_Knowledge_Representation#page/n175/mode/2up|A Bit-Mapped Classifier]]//. [[Byte Magazine#BYTE1112|BYTE, Vol. 11, No. 12]]
==1990 ...==
* [[Peter W. Frey]], [[David Slate]] (**1991**). //[[http://www.springerlink.com/content/x83328826p16u32u/|Letter Recognition Using Holland-style Adaptive Classifiers]]//. Machine Learning Vol 6 #2 March 91, [[http://www.springerlink.com/content/x83328826p16u32u/fulltext.pdf|pdf]]
* [[Peter W. Frey]] (**1991**). //Memory-Based Expertise: Computer Chess vs. AI//. [[ICGA Journal#14_4|ICCA Journal, Vol. 14, No. 4]]
==2000 ...==
* [[David Slate]], [[Peter W. Frey]] (**2009**). //Recursive Binary Partitioning, Old Dogs with New Tricks//, [[http://www.sigkdd.org/kdd2009/index.html|KDD Conference 2009]], slides as [[http://clopinet.com/isabelle/Projects/KDDcup09/Slides/Frey_slides.pdf|pdf]] <ref>[[http://www.kddcup-orange.com/winners.php|Results of the KDD cup 2009]]</ref>

=External Links= 
* [[http://www.kaggle.com/users/2233/peter-w-frey|Peter W Frey]] - [[https://en.wikipedia.org/wiki/Kaggle|Kaggle]]
* [[http://www.patrec.com/peter|Pattern Recognition - Peter Frey, PhD]]
* [[http://www.datasciencecentral.com/profile/PeterWFrey|Peter W Frey's Page - Data Science Central]]
* [[http://www.spacious-mind.com/html/commodore_c64_chess_7_0.html|Commodore 64/128 Old Computer Chess Game Collection - Chess 7.0, Approaches to Chess by Peter Frey]] hosted by [[The Spacious Mind]]

=References= 
<references />
=What links here?= 
[[include page="Peter W. Frey" component="backlinks" limit="80" ]]
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