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Jan 3, 2018
**[[Home]] * [[Engines]] * Zeus**
|| [[image:Zeus_Getty_Villa.jpg link="https://en.wikipedia.org/wiki/Zeus"]] ||~ || **Zeus**,
a chess program written by [[Gerardo CastaƱo Recio]]. Zeus played various [[Spanish Computer Chess Championship|Spanish Computer Chess Championships]] and won the [[SCCC 1994| 2nd Spanish Open Computer Chess Championship 1994]] in [[https://en.wikipedia.org/wiki/Valencia|Valencia]]. Zeus further participated at the [[WCCC 1995]] in [[https://en.wikipedia.org/wiki/Sha_Tin|Shatin]], [[https://en.wikipedia.org/wiki/Hong_Kong|Hong Kong]], the [[WMCCC 1995]] in [[https://en.wikipedia.org/wiki/Paderborn|Paderborn]] and the [[WMCCC 1996]] in [[https://en.wikipedia.org/wiki/Jakarta|Jakarta]]. ||
|| [[https://en.wikipedia.org/wiki/Zeus|Zeus]] at the [[https://en.wikipedia.org/wiki/Getty_Villa|Getty Villa]] <ref>Zeus, at the Getty Villa, A.D. 1 - 100 by unknown, [[https://en.wikipedia.org/wiki/Zeus|Zeus from Wikipedia]]</ref> ||~ ||^ ||
[[toc]]
=Description=
given from the [[ICGA]] tournament site <ref>[[http://www.game-ai-forum.org/icga-tournaments/program.php?id=189|Zeus' ICGA Tournaments]]</ref> :
|| {{Gerardo Castano works as a medical doctor and writes computer chess programs as a hobby. Zeus 1.0 was written in [[Basic]] and finished fifth out of seven in the [[SCCC 1993|First Spanish Computer Chess Championship]] in 1993. The program was rewritten in [[C]] in 1994 and uses the standard techniques of [[Alpha-Beta|alpha-beta search]], [[Extensions|selective extensions]], [[Principal Variation Search|minimal PVS]], [[Transposition Table|transposition tables]], [[Killer Heuristic|killer heuristic]], [[History Heuristic|history heuristic]], [[Null Move Pruning|null-move pruning]] and [[Quiescence Search|quiescence search]]. [[Captures|Capturing moves]], [[Check|checks]], [[Promotions|promotions]], [[Threat Move|mate threats]] are all considered in the search. Zeus 2.0 used 256KB hash tables and searched 3000 [[Nodes per second|nodes per second]]. It won the [[SCCC 1994|Second Spanish Computer Chess Championship]] in 1994 with a perfect score of 7/7. Zeus 3.0 uses massive hash tables (32MB), and contains extensive [[Knowledge|chess knowledge]] ([[Pawn Structure|pawn structure]], strong squares, [[Bad bishop|bad bishop]] etc). The [[Opening Book|opening book]] contains about 300,000 positions and recognizes move and color [[Transposition|transpositions]]. The [[Endgame Tablebases|endgame database]] is being developed and the [[Evaluation|evaluation function]], although large, has thus far produced good results...}} ||
=See also=
* [[Various Classifications#Mythology|Mythology]]
* [[Toledo 2000]]
=Namesake=
* [[Zeus RU|Zeus]] by [[Vadim Bykov]]
=External Links=
==Chess Engine==
* [[http://www.game-ai-forum.org/icga-tournaments/program.php?id=189|Zeus' ICGA Tournaments]]
==Misc==
* [[https://en.wikipedia.org/wiki/Zeus_%28disambiguation%29|Zeus (disambiguation) from Wikipedia]]
* [[https://en.wikipedia.org/wiki/Zeus|Zeus from Wikipedia]]
=References=
<references />
=What links here?=
[[include component="backlinks" page="Zeus" limit="40" ]]
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